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[[Category:Economy]] | [[Category:Economy]] | ||
* Professions | *Professions | ||
** Unlike trades, professions often require advanced education or specialized credentials and tend to offer higher pay. Roles like | **Unlike trades, professions often require advanced education or specialized credentials and tend to offer higher pay. Roles like jeweller, mechanic, and legal experts fall into this category. | ||
* Trades | *Trades | ||
** Often rooted in manual skill and day-to-day necessity, these jobs typically require less formal education and offer lower wages compared to professions. Examples include | **Often rooted in manual skill and day-to-day necessity, these jobs typically require less formal education and offer lower wages compared to professions. Examples include farmers, miners, and general laborers. | ||
*Government | |||
**Positions in government represent the highest tier of employment, often requiring substantial in-game experience and a history of service in other roles. |
Revision as of 06:45, 19 June 2025
- Professions
- Unlike trades, professions often require advanced education or specialized credentials and tend to offer higher pay. Roles like jeweller, mechanic, and legal experts fall into this category.
- Trades
- Often rooted in manual skill and day-to-day necessity, these jobs typically require less formal education and offer lower wages compared to professions. Examples include farmers, miners, and general laborers.
- Government
- Positions in government represent the highest tier of employment, often requiring substantial in-game experience and a history of service in other roles.
Subcategories
This category has the following 4 subcategories, out of 4 total.