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Staff Intent: Difference between revisions

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Created page with "This thread outlines the ownership intent for StateCraft. It serves as a foundational document to inform owner decisions, including vetoes, and provides guidance to lawmakers and players in leadership positions. While player-led governance is central, server ownership retains the responsibility of safeguarding the core vision of the network. === Our Vision === StateCraft is a parliamentary City Roleplay server with a focus on political realism, aesthetics, and community..."
 
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====== Urban Areas: ======
====== Urban Areas: ======
Development should remain concentrated within the City of New Hamilton. Rural urban centers are not an intended component of the map and political system.
Development should remain concentrated within the City of New Hamilton. Rural urban centers (towns) are not an intended component of the map and political system.


====== Natural Landscape: ======
====== Natural Landscape: ======
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====== System of Government: ======
====== System of Government: ======
StateCraft should operate as a parliamentary democracy inspired by the Westminster model. This includes a ceremonial Head of State, a Prime Minister drawn from the elected Parliament who commands confidence, and a Cabinet collectively responsible to Parliament. Regular elections and a multi-party system are essential to ensure a government accountable to its citizens.
StateCraft should operate as a parliamentary democracy inspired by and resembling the Westminster model. This includes a ceremonial Head of State, a Prime Minister drawn from the elected Parliament who commands confidence, and a Cabinet collectively responsible to Parliament. Regular elections and a multi-party system are essential to ensure a government accountable to its citizens.


====== Intent of Roleplay: ======
====== Intent of Roleplay: ======
The aim is not to simulate anarchy or technocracy, but to model a functioning parliamentary state. Reforms or decisions that fundamentally compromise this framework may be vetoed if they conflict with the network's core roleplay intent.
The aim is not to simulate anarchy or technocracy, but to model a functioning parliamentary state. Reforms or decisions that fundamentally compromise this framework may be vetoed if they conflict with the network's core roleplay intent.

Latest revision as of 15:13, 10 May 2025

This thread outlines the ownership intent for StateCraft. It serves as a foundational document to inform owner decisions, including vetoes, and provides guidance to lawmakers and players in leadership positions. While player-led governance is central, server ownership retains the responsibility of safeguarding the core vision of the network.

Our Vision

StateCraft is a parliamentary City Roleplay server with a focus on political realism, aesthetics, and community inclusion.

Our vision is to foster a dynamic, politically driven roleplay experience that balances realism and unpredictability while preserving the server’s heritage.

Preservation of Aesthetic

StateCraft places a high value on visual cohesion and realism. To preserve the original intent of the Alexandria map:

Urban Areas:

Development should remain concentrated within the City of New Hamilton. Rural urban centers (towns) are not an intended component of the map and political system.

Natural Landscape:

Mountains, rivers, and forests surrounding urban areas are integral to the world’s visual appeal. These should be preserved, as changes over time will degrade these natural features.

Preservation of Parliamentary Democracy

While players are free to develop government systems and legislation, the following principles guide the server’s democratic framework:

Integrity of Institutions:

Power should not be concentrated in any one branch, and checks and balances must be respected through responsible government, separation of judicial authority, and adherence to democratic conventions.

System of Government:

StateCraft should operate as a parliamentary democracy inspired by and resembling the Westminster model. This includes a ceremonial Head of State, a Prime Minister drawn from the elected Parliament who commands confidence, and a Cabinet collectively responsible to Parliament. Regular elections and a multi-party system are essential to ensure a government accountable to its citizens.

Intent of Roleplay:

The aim is not to simulate anarchy or technocracy, but to model a functioning parliamentary state. Reforms or decisions that fundamentally compromise this framework may be vetoed if they conflict with the network's core roleplay intent.